Panel topics include the stages of game design (from concept to release), reasons for becoming a game designer, getting the most out of play-testing and ways to get your game published.
If you're going to PAX or will be in the general area then be sure to take some time to drop in and listen to the panel and also to get your hands on some free games.
The panel will be speaking from 6:30 p.m. to 7:30 p.m. in the Skippy Theatre on Saturday, 20 July 2013.